Dr. Holger Regenbrecht is a Full Professor at the University of Otago and leads together with Tobias the HCI group. Holger has been working in the fields of Virtual and Augmented Reality for over 15 years. He was initiator and manager of the Virtual Reality Laboratory at Bauhaus University Weimar (Germany) and the Mixed Reality Laboratory at DaimlerChrysler Research and Technology (Ulm, Germany).
His research interests include Human-Computer Interaction (HCI), Applied Computer Science and Information Technology, (collaborative) Augmented reality, 3D Teleconferencing, psychological aspects of Mixed Reality, three-dimensional user interfaces (3DU) and computer-aided therapy and rehabilitation.
Holger was several times among the finalists of the supervisor of the year award (2011, 2012, 2015, 2018) and won twice the supervisor of the year award as best supervisor in the division (2013 and 2014). Holger's research is among others supported by a National Science Challenge SfTI grant and he is a collaborator on an MBIE smart ideas grant.
He is a member of IEEE, ACM, and igroup.org and serves as a reviewer and auditor for several conferences, journals and institutions.Google Scholar Holger's private igroup page Holger's department page
Dr. Tobias Langlotz is a Full Professor at the University of Otago and leads together with Holger the HCI group. Tobias was previously a senior researcher at the Institute for Computer Graphics and Vision (Graz University of Technology, Austria) where he also obtained his PhD.
Tobias' main research interests are in Human-Computer Interaction, Wearable and Ubiquitous Computing, often evolving around the usage of Augmented Reality and other techniques from Visual Computing. At the moment, Tobias is mostly interested in Computational Glasses and Vision Augmentations and their potential for compensating vision impairments or enhancing human perception. He is also working on nomadic, highly mobile and wearable telepresence solutions allowing people to share their environment with remote users. Here he is in particular interested in new forms of tourism using virtual and augmented reality technologies. Finally, Tobias is interested in challenges and technologies for continious use of Augmented Reality technology (Pervasive Augmented Reality). Previous to his current research works, he worked in the field of Mobile and Handheld Augmented Reality, Spatial Augmented Reality and Holographic displays. His research methodology is both bottom-up (build and evaluating technology and interfaces) and top-down (application-driven). Tobias is active member within the international research community and among other service roles served as General chair for IEEE VR 2022 (Christchurch/Online) and IEEE VR 2023 (Shanghai).
Tobias won an "Early Career Award for Distinction in Research" from the University of Otago in 2017 and was a finalist for the supervisor of the year award in 2016. His research is supported by two Marsden grants, a National Science Challenge SfTI seed grant, a Royal Society Catalyst seed grant, and he is a collaborator on an MBIE smart ideas grant. His work has further been supported by Snap Inc., Qualcomm, Lumus, Internet NZ, and Nokia.
He deputy director of the ARIVE network (Australasian Researchers in Interactive Virtual Environments), is a member of IEEE, ACM, and serves as a reviewer and auditor for the leading venues in HCI/AR/VR.Google Scholar Twitter LinkedIn Tobias' department page ARIVE network
Jonathan is a PostDoctoral Research Fellow working with us on Computational Glasses and their application for enhancing human vision and compensate for vision impairments. He was already involved in several projects with the HCI lab as part of his course work or as a research assistant including compensation of colour vision deficiency. If you have a car problems talk to him ... if you like cars or videos with cars... talk to him.
Stu is a PhD student working on Voxel-based Mixed Realities supervised by Holger and Tobias. Before coming to Otago, Stu was working on industrial computer-vision problems but luckily the the good surf around Dunedin (and of course his research topic) brought him to pur group to pursue a PhD.
Chris is currently a PhD student focusing on stroke rehabilitation using mixed reality with head mounted displays. Previously, his Master's work focused on developing a new interface to physically explore medical volume data using a mobile tablet computer. During his Honors, he worked on predicting American Football games using different prediction models and comparing it against previous models from literature. His interests include sports (American football and soccer), movies, finance and traveling.
Noel is a PhD student working with us on mixed voxel realities specifically for supporting communication for indigenous cultures. His work includes streaming and visualising volumetric data captured by several Kinect depth cameras and is supervised by Holger, Steven and Tobias. Noel also helped us in joint project with our colleagues in Psychology. He is becoming an expert in voxel-based realities and we are sure his dreams are made of Voxels.
Tanh is a PhD student working on natural interaction within Virtual Environments. His interests cover a wide range including techniques for redirected navigation within virtual environments and haptics feedback. He is also interested in introducing new measurements when conducting studies in VR. Tanh has already worked in several international research labs and is now supervised by Holger and Tobias.
Junlei is a PhD student working on visual attention and visual noise management through wearable devices. Outside of the lab Junlei is enjoying diving along the Otago coastline and playing basketball. Before coming to Otago, Junlei was studying at the Australian National University and Harbin Institute of Technology. His PhD is supervised by Tobias and Holger.
Matt is a PhD student supervised by Tobias and Holger working on Mixed-Reality Telepresence issues. Matt speaks fluently several programming languages and fought several brave (and successful) wars with Android, Unreal, Unity 3D and building his own head-mounted display prototype. Matt already worked with us on radiometric compensation for head-mounted displays during his Honours degree was researching an approach connecting distant people and places during his Masters. Matt is increasingly interested in photography, but spends most of his time outside of the university working as a freelancer.
Laurie is an honours student working with us as part of the Ātea/Digital Marae project supervised by Holger. Laurie started with us as an summer intern and looked in particular on generating content and reconstructing the physical marae of our partners.
Stefanie Zollmann is an Associate Professor in Visual Computing at the department of Computer Science. Stefanie has a strong background in visual computing for real-time sports visualisation and industrial Augmented Reality. Given the mutual research interests she often serves as a student co-supervisor and is a collaborator on several projects.
Yuta Itoh is an Project Associate Professor at the University of Tokyo and the Tokyo Institute for Technology (Tokyo Tech) and leads there the Augmented Vision Lab. Yuta is an international expert in human augmentation and his collaboration with our group is supported with a Catalyst Seed grant that allows joint work and longer time visits also including jointly supervised PhD students. If you are more interested in Yuta's work please visit Yuta's lab page.
Steven Mills is an Associate Professor in Computer Vision and related problems at the department of Computer Science. Steven has worked on various Computer Vision challenges including Structure from Motion in challenging environments, image descriptors and matching of descriptors, and real-time tracking. Steven is involved in many of our projects requiring his specific skills and knowledge.